Wave Survival
A short 3D wave survival shooter built with Ben Smith. Rounds escalate, the enemy mix changes as you go, and the interesting design work is in the enemy types rather than the shooting: ordinary zombies, explosive ones that punish letting them close, and shielders that have to be flanked. Reloading uses a timing ring rather than a flat delay, so there is a small skill test between every magazine.
Attention: Not hosted yet. It was built as a short mini-project, so it is small by design.
Built
2025
Who built it
Built with Ben Smith as a short 3D mini-project.
Repository
Built with
- Unity 2022.3
- C#
- 3D
- Custom wave manager
Not hosted - possible later
itch.io download
Small enough that a WebGL build is plausible, but it is a 3D shooter and browser performance is the risk. Ship a Windows build on itch; try WebGL only if the download gets traction.
The title above is my own descriptive name for this project. The repository name is BenSmith1202/BenDavid3DMiniProj2.